Releases
Every version of SIN

What changed, and when.

Written for the person using SIN, not generated from commit messages. Where a release has known problems, they are listed with it rather than left for you to find.

SIN 0.8.1

stable 2026-08-25

If SIN ever cannot open its database, it now works out which file is actually broken instead of telling you to start over.

Improved
  • The System screen's Remote desktop card said 'Not implemented' in a release where your phone could already see this screen. It now says 'Viewing only', which is the truth: viewing works, control does not exist. Understating what the machine can do is the wrong direction for a permissions screen -- somebody checking whether their desktop was viewable would have been told no.
Fixed
  • SIN could refuse to start with 'malformed database schema' when the database itself was perfectly fine and only the small journal file beside it was the problem. The notice offered one remedy -- move everything aside and start over with an empty database -- which in that case would have destroyed everything SIN remembered in order to deal with a file that could simply be moved. SIN now copies the database somewhere the journal cannot follow it, opens it there, and tells you which of the two is actually broken. If your data is intact it says so, and asks you to move only the journal.
Known issues
  • Windows only. macOS and Linux need real work on screen capture, runtime detection and certificates, and are not started.
  • Voice input needs a local speech runtime installed. If it is missing, the microphone button says so and stays disabled rather than pretending.
  • The microphone is opened only by pressing the button in your own window, behind Windows' own permission prompt, and is released the moment you stop -- so it is not routed through SIN's per-agent permission system the way screen capture is. Nothing SIN runs can turn it on by itself.
  • Approvals still cannot reach the iPhone companion. The screen exists and can send an answer, but nothing on the desktop can send it a request to answer yet.
  • You cannot edit a saved workflow; delete and rebuild it. A workflow whose steps changed after it had already run would be a different workflow wearing the old name.

SIN_0.8.1_x64-setup.exe · 5.8 MB · signed

SHA-256 be0751bcec3438c4f2dd91e8c8734ea7d36b5e7ea85ea1451c62d064a8ed5f8b

SIN 0.8.0

stable 2026-08-25

Talk to SIN out loud, see your desktop from your phone, rebind the overlay shortcut, and watch a resting team actually mill about the office.

Added
  • Voice input. Press the microphone in the composer and speak; SIN transcribes it locally, on your own machine, with nothing sent anywhere. The words land in the input box and wait for you to press Enter -- a mis-heard sentence never becomes a real request on its own.
  • Your desktop, on your phone. A paired phone can now see this screen from the app's Screen tab. It asks for one frame at a time rather than streaming, so nothing keeps sending after you close it.
  • Rebinding the overlay shortcut. System > Shortcuts lets you set the keys for each overlay action by pressing them. If another program already owns a combination, that shows as not active rather than silently doing nothing.
  • System > Shortcuts also covers the full-screen overlay and game mode, neither of which had a default binding you could reach before.
  • The companion can now appear on the Home screen and in section headers, not only the rail -- and it can float free of the rail entirely, dragged anywhere or moved with the arrow keys.
Improved
  • Agents with nothing to do no longer stand frozen on one spot. They drift between the lounge, their own desk and a colleague, and two resting agents who end up near each other read as being together. It stays calm on purpose: roughly one percent of the time is anyone walking in a fully idle room, so real activity is still what draws the eye.
  • The office floor is a real surface rather than a flat colour, and desks, conference tables, bookshelves and filing cabinets are drawn rather than outlined.
  • Agents are drawn as actual characters facing the way they walk, instead of a coloured figure. The colour that told you what each one was doing moved to a ring under their feet, so nothing you could read before is lost.
  • Turning off 'show the companion on the section rail' now actually turns it off. The setting existed and did nothing.
Fixed
  • Screen capture no longer takes the whole office view down when the furniture list cannot be read; it draws the room it can see and says the furniture is missing.
  • The iPhone companion no longer shows a black screen while it starts up.
Security
  • Seeing your desktop from the phone needs two separate permissions and re-checks both on every single frame: the phone must be allowed to view the screen, which is deliberately NOT implied by being allowed to ask SIN what is on it, and this desktop must have its own screen permission granted. Revoke either and frames stop immediately. Your capture blocklist still applies, so a window you have blocked stays blocked on the phone too, and the frame file is deleted from disk straight after being sent.
  • Viewing is not control. There is no way for a phone to move your pointer or type for you, and a test enforces that no such code exists.
  • SIN will not transcribe a muted microphone into words. Silence was being turned into a real-looking word with nothing marking it as different from speech, which would have put something you never said into the composer.
Known issues
  • Windows only. macOS and Linux need real work on screen capture, runtime detection and certificates, and are not started.
  • Voice input needs a local speech runtime installed. If it is missing, the microphone button says so and stays disabled rather than pretending.
  • The microphone is gated by Windows' own permission prompt and the button, not by SIN's per-agent permission system the way screen capture is.
  • Approvals still cannot reach the iPhone companion. The screen exists and can send an answer, but nothing on the desktop can send it a request to answer yet.
  • You cannot edit a saved workflow; delete and rebuild it. A workflow whose steps changed after it had already run would be a different workflow wearing the old name.

SIN_0.8.0_x64-setup.exe · 5.8 MB · signed

SHA-256 9b08a7bf00b8b3b086054631e4af071b43bf423a276b93cd0320db2c0a2127be

SIN 0.7.0

stable 2026-08-24

Closing the window no longer quits SIN, screen capture can be pointed at a single window instead of everything, and the agents in the Office walk around the furniture instead of through it.

Added
  • Closing the window keeps SIN running in the tray instead of quitting it. The overlay, the global hotkey and anything scheduled all keep working with no window open. Quit properly from the tray icon when you actually want it gone.
  • Screen capture can be pointed at one window or one monitor, the way OBS lets you pick a source, instead of always taking the whole primary display.
  • A blocklist for screen capture, with password managers, Windows' own credential prompts and private browsing windows refused out of the box. You can add your own rules by process name or window title. It is re-checked on every single capture, so permission granted an hour ago never makes a blocked window safe to look at.
  • Click an agent in the Office to see what it is actually doing: the work it holds, what it remembers, who it has worked with, and its messages.
  • Workflows can run on a schedule. Choose a workflow instead of an agent when you add a reminder and it runs itself at that time, with no one to press anything.
  • System > Plan, which says what this copy of SIN costs. It is free, and the card says so without pretending to have checked an account you do not have.
  • The companion can float free of the section rail. Drag it anywhere on screen, or move it with the arrow keys.
Improved
  • Agents in the Office walk around desks, tables and shelves instead of sliding through them.
  • More of the Office is drawn rather than outlined: desks, conference tables, bookshelves and filing cabinets now have real art, alongside the workstations, chairs and plants that already did.
  • The Office no longer disappears behind a blank screen when the furniture fails to load. It draws the room it can see and says the furniture is missing.
Fixed
  • Turning off 'show the companion on the section rail' now actually turns it off. The setting existed and did nothing.
  • The iPhone companion no longer shows a black screen while it starts up.
Security
  • The iPhone companion could send an approval decision as an ordinary chat message, where nothing on the desktop checked or authorised it, and then show you the decision as though it had been made. It was not reachable in a shipped build, and it is gone.
  • A workflow step that would need your approval is now refused outright, at the moment the workflow is saved and again when it runs, rather than running unapproved. Nothing in this release needs approval; this is here so that the first thing that does cannot slip through unnoticed.
Known issues
  • Windows only. macOS and Linux need real work on screen capture, runtime detection and certificates, and are not started.
  • Talking to SIN out loud is not built yet.
  • Approvals cannot reach the iPhone companion. The screen exists and can send an answer, but nothing on the desktop can send it a request to answer yet.

SIN_0.7.0_x64-setup.exe · 5.8 MB · signed

SHA-256 75e24b8ed6c9836bbd071b30ef7e25097761b2395c83d15717f341f3077b110c

SIN 0.6.0

stable 2026-08-23

SIN's overlay is real now — a global hotkey to summon it from anywhere, a full-screen mode, and it remembers where you put it.

Added
  • A global hotkey (Ctrl+Alt+S by default) that shows or hides the overlay from anywhere on your machine, even while another app has focus — no need to alt-tab back to SIN first. Configurable in Settings.
  • Transparent Screen, a new overlay mode that expands to cover your whole monitor instead of one small corner — groundwork for overlay features coming next (notifications, quick actions, clipping) that need room to appear anywhere on screen. No hotkey is bound to it by default yet; add one yourself in Settings if you want it now.
  • The overlay now shows SIN's reply as it streams in, the same live-typing view the main window already had — so you can see whether SIN is done answering without switching windows.
Improved
  • The overlay went from a plain placeholder label to an actual small HUD: a colored status dot per mode, a real name for each mode, and it's draggable — drag it wherever you want it and it stays there, even after restarting SIN.
Known issues
  • SIN is still not code-signed; Windows will still warn on first run.
  • Ollama still needs to be installed separately — SIN starts it for you but does not yet install it.
  • Transparent Screen has no default hotkey yet — bind one yourself in Settings if you want quick access to it.

SIN_0.6.0_x64-setup.exe · 5.6 MB · signed

SHA-256 6c1ffbc6992df82621329043ef961fe587b876d21349a4a037258235e4a35365

SIN 0.5.2

stable 2026-08-23

Fixes the Updates screen showing a blank current version when an update is available.

Fixed
  • The System → Updates screen sometimes rendered “SIN 0.5.1 is available. You have .” with the current version missing. The number was always there — it was just being sent in a format the screen didn't recognize. It now renders correctly.
Known issues
  • SIN is still not code-signed; Windows will still warn on first run.
  • Ollama still needs to be installed separately — SIN starts it for you but does not yet install it.

SIN_0.5.2_x64-setup.exe · 5.5 MB · signed

SHA-256 cdf1799759bd7c9b23c83da0c97a12c7557bfba9e6fc25c9c0d3c90340a6b32f

SIN 0.5.1

stable 2026-08-23

SIN shows you the answer as it's written instead of making you stare at nothing for fifteen seconds.

Added
  • Streaming replies. SIN's answers now appear as they're generated — you see “thinking…” immediately, then the words arrive as the model writes them, instead of a long silent wait followed by the whole answer at once.
  • A Stop button. Change your mind mid-answer and press Stop — whatever SIN had already written stays on screen, nothing is lost.
Improved
  • The gap between asking SIN something and seeing anything happen dropped from about 15.7 seconds to under half a second, measured against the real model on this machine.
  • Update checks and installs now work even if SIN's database is damaged — previously the Updates screen required a healthy database to function at all, which is backwards: that's exactly when you most need a fix to arrive.
Security
  • Streaming never transmits the model's hidden reasoning — only the visible answer and a “thinking” signal with no text attached to it, enforced by the data type itself rather than by a UI rule that could be forgotten.
Known issues
  • SIN is still not code-signed; Windows will still warn on first run.
  • Ollama still needs to be installed separately — SIN starts it for you but does not yet install it.

SIN_0.5.1_x64-setup.exe · 5.5 MB · signed

SHA-256 99fb31aa8f6c80ec904e85238e7e0424c990d7c3b8302eac4104a23e3e42a4a6

SIN 0.5.0

stable 2026-08-23

SIN can now update itself. This is the first release that can install the next one.

Added
  • In-app updates. SIN checks for a new version, shows you what changed, and installs it when you say so — no hunting for a download.
  • Release channels. Stay on Stable, or opt in to Beta to see releases earlier. SIN never moves you between them on its own.
  • An Updates screen under System showing your version, your channel, and when SIN last looked.
  • SIN now tells you when it did not start properly. If its database cannot be opened, it says so in the window instead of opening normally and failing at everything afterwards for reasons that look unrelated.
Improved
  • SIN only checks for updates every six hours, and never while you are gaming or mid-answer. Pressing Check yourself always works immediately.
  • Update failures now say what actually went wrong — an unreachable server and a file that failed verification are different problems with different answers.
Fixed
  • The Updates panel could not check for updates on a machine whose database was unreadable — exactly backwards, since that is the moment an update matters most. It now checks and installs regardless, and says plainly when the channel and schedule shown are defaults rather than saved settings.
Security
  • Every update is signed, and the signature is verified before anything is installed. A file that does not verify is discarded, not installed.
  • SIN will not install an older version over a newer one, and will not change your release channel without telling you.
  • A damaged database is never deleted or rebuilt automatically. SIN names the file and stops — it may be the only copy of your agents, tasks and memories, and it is often recoverable.
Known issues
  • SIN is not yet code-signed, so Windows SmartScreen will warn the first time you run the installer. Choose More info, then Run anyway.
  • SIN still needs Ollama installed to think. SIN can start it for you without a terminal, but cannot yet install it for you.
  • Updating from 0.4.0 or earlier has to be done by hand — those versions have no updater to update with. This is the last manual install.

SIN_0.5.0_x64-setup.exe · 5.5 MB · signed

SHA-256 8ce8d17da238477b0449989d8aa7f799c03a2880757e92e9437139bf9d5a119e

For machines

/sin/version.json — the current stable version, its size and its hash.
/sin/latest.json — the update manifest SIN itself polls. Includes the signature the application verifies before installing anything.